Field folio / hostile denizens

Tactics Guru Bestiary

A battle-worn monster manual for the roguelike route: grove horrors, bog lights, quarry raiders, and the dead things waiting beyond the first descent.

Encounter habitat

Where they appear

Forest 24 entries Hollow Root Matriarch · Briar Thrall · Rotcap Sprout · Spore Acolyte · Thornback Beetle · Blob · Ironmaw Furnace Beast · Coal Goblin · Cinder Archer · Ash Hound · Bellows Imp · Hobgoblin Warrior · Bramble Goblin · Mossback Boar · Rootling Skirmisher · Goblin Snarehand · Goblin Shaman · Ruin Lookout · Thornhide Warg · Grove Hexer · Ancient Treantling · Owlbear Forager · Ivybound Knight · Green Warden Wetlands 16 entries Lantern Hag · Lantern Imp · Bog Gnawer · Fenstalker · Mire Hexer · Mire Goblin · Bog Leech Swarm · Marsh Croaker · Siltback Turtle · Fen Strider · Reed Whisperer · Swamp Stalker · Fen Hag · Rotbloom Tendril · Drowned Warden · Maw of the Fen Quarry 19 entries Grimgor the Quarry Tyrant · Goblin Grunt · Goblin Archer · Mirror Knight · Glass Squire · Prism Seer · Shardling · Echo Duelist · Quarry Scab · Sling Sapper · Dust Rat · Chain Hauler · Blast Adept · Ironhide Foreman · Quarry Vulture · Stonebound Laborer · Pit Ogre · Clockwork Drillguard · Grimgor the Quarry Tyrant Graveyard 16 entries Gravelord Kharrox · Dust Wraith · Crypt Bulwark · Bone Pickman · Shard Hurler · Crypt Rat · Skeleton Archer · Bone Porter · Tomb Shield · Grave Lantern · Wailing Mourner · Ossuary Hound · Gravebinder · Sepulcher Golem · Corpse Bride · Gravelord Kharrox Ember Wastes 11 entries Ash Crawler · Cinder Imp · Scoria Hound · Ember Cultist · Magma Crab · Ashen Duelist · Smoke Wisp · Furnace Golem · Lava Serpent · Pyre Oracle · Kiln Saint Winter Tundra 11 entries Frost Gnawer · Icebound Raider · Snowblind Crow · Drift Archer · Rime Shaman · Glacier Ram · Ice Wraith · Yeti Bruiser · Aurora Seer · Frostforge Sentinel · Hroth Whitehorn King Sunscorched Desert 16 entries Sirocco Jackal King · Sand Jackal · Dune Archer · Mirage Pup · Saltbone Howler · Dune Jackal · Sand Bandit · Scarab Swarm · Mirage Adept · Camel Lancer · Sand Mummy · Glass Viper · Obelisk Guardian · Sandstorm Djinn · Caravan Reaver · Saffron Colossus Storm Coast 11 entries Salt Rat · Tide Crab · Gull Harrier · Net Caster · Stormcaller Acolyte · Reef Stalker · Deckbreaker · Siren Shade · Barnacle Golem · Blackwake Captain · Admiral Blackwake Shattered Citadel 11 entries Ruin Squire · Crossbow Levy · Rubble Imp · Gate Warden · Siege Engineer · Banner Knight · Arcane Bailiff · Gargoyle Sentinel · Iron Ram · Crownless Champion · Crownless Regent Underdeep Caverns 11 entries Cave Skulk · Spore Mite Cluster · Tunnel Beetle · Fungus Slinger · Echo Bat Swarm · Deep Delver · Crystal Hermit · Cave Troll · Mycelial Shepherd · Chasm Drake · Hollow Matriarch

Forest chapter

Forest denizens

Hollow Root Matriarch portrait
Hollow Root Matriarch sprite

Hollow Root Matriarch

Boss of the corrupted grove

Boss

Forest boss that anchors a corrupted root grove.

An ancient root-heart split open and taught to hate. The Matriarch plants herself in the high grove and lets her thralls do the surrounding.

Boss / Anchor Threat: Severe Monstrous Forest
HP
30
MOV
3
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Briar Thrall portrait
Briar Thrall sprite

Briar Thrall

Root-bound melee guard

Standard

Root-bound melee guard.

A soldier-shape braided from bramble, bark, and old grudges. It exists to lock down lanes while the grove closes in.

Melee Guard Threat: Moderate Sturdy Forest
HP
12
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Rotcap Sprout portrait
Rotcap Sprout sprite

Rotcap Sprout

Fragile fungal skirmisher

Skirmisher

Fragile fungal skirmisher.

Small, spiteful, and quick to pop out of cover. Rotcaps are not durable, but they force parties to spend actions cleaning up the undergrowth.

Skirmisher Threat: Low Fragile Forest
HP
8
MOV
3
JMP
0
ACC
3
AC
10
PWR
2

Known actions: Basic Attack

Spore Acolyte portrait
Spore Acolyte sprite

Spore Acolyte

Fungal backline pressure

Skirmisher

Fungal backline pressure enemy.

A whispering cultist of the mushroom bloom. It prefers safer ground and punishes parties that ignore the rear ranks.

Backline Pressure Threat: Moderate Light Forest
HP
9
MOV
4
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Thornback Beetle portrait
Thornback Beetle sprite

Thornback Beetle

Armored forest bruiser

Elite

Armored forest bruiser.

A living shield with too many legs. The beetle is slow to reposition, but its shell makes it a stubborn mid-field obstacle.

Bruiser / Blocker Threat: Moderate Armored Forest
HP
14
MOV
3
JMP
1
ACC
3
AC
13
PWR
3

Known actions: Basic Attack

Blob portrait
Blob sprite

Blob

Weak fodder creature

Fodder

Weak fodder creature with simple melee pressure.

A wobbling appetite given tactical inconvenience. Blobs appear as extra fodder in the forest glade and are more nuisance than nemesis.

Fodder Threat: Low Fragile Forest
HP
5
MOV
3
JMP
0
ACC
2
AC
9
PWR
1

Known actions: Basic Attack

Ironmaw Furnace Beast portrait
Ironmaw Furnace Beast sprite

Ironmaw Furnace Beast

Boss of the ember foundry

Boss

Furnace boss that anchors lava lanes and punishes clustered advances.

A walking smelter with a furnace-heart and an iron jaw. Ironmaw turns the forest's ember scars into a forge floor and dares heroes to cross it.

Boss / Furnace Anchor Threat: Severe Monstrous Forest
HP
32
MOV
3
JMP
1
ACC
6
AC
15
PWR
6

Known actions: Basic Attack

Coal Goblin portrait
Coal Goblin sprite

Coal Goblin

Sooty melee stoker

Standard

Soot-black melee stoker that guards the furnace lanes.

Coal Goblins shovel fuel, slag, and trouble with equal enthusiasm. They keep heroes pinned where the furnace beast wants them.

Melee Stoker Threat: Moderate Sturdy Forest
HP
11
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Cinder Archer portrait
Cinder Archer sprite

Cinder Archer

Ash-ridge ranged pressure

Skirmisher

Ranged furnace escort that pressures heroes from ash ridges.

Cinder Archers notch arrows in the heat shimmer and wait for the party to step into a clean line. Their shots are light, but constant.

Ranged Pressure Threat: High Fragile Forest
HP
9
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Ash Hound portrait
Ash Hound sprite

Ash Hound

Fast ember skirmisher

Skirmisher

Fast ember hound that races around furnace chokepoints.

The hound's pawprints smoke for a heartbeat after it passes. It is bred to flush heroes out of cover and back toward the fire.

Fast Skirmisher Threat: Moderate Sturdy Forest
HP
12
MOV
5
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Bellows Imp portrait
Bellows Imp sprite

Bellows Imp

Mobile furnace support imp

Skirmisher

Mobile support imp that keeps furnace pressure moving.

Bellows Imps hop through vents and cackle whenever the air grows hotter. They are fragile, but hard to ignore in a drawn-out furnace fight.

Mobile Support Threat: Moderate Fragile Forest
HP
8
MOV
5
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Basic Attack

Hobgoblin Warrior portrait
Hobgoblin Warrior sprite

Hobgoblin Warrior

Elite formation melee warrior

Elite

Elite melee warrior that grows more accurate beside fellow hobgoblins.

Drilled to hold the line, the warrior uses its shield to break a hero's formation before the pack closes in.

Formation Melee Threat: High Armored Forest
HP
15
MOV
5
JMP
1
ACC
5
AC
14
PWR
3

Known actions: Basic Attack, Shield Bash

Bramble Goblin portrait
Bramble Goblin sprite

Bramble Goblin

Ambush-capable forest skirmisher

Standard

Forest skirmisher that uses cover to pressure exposed heroes.

Bramble Goblins slip through thorny cover before closing on a distracted target.

Ambush Skirmisher Threat: Moderate Sturdy Forest
HP
12
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Mossback Boar portrait
Mossback Boar sprite

Mossback Boar

Dense-armored forest bruiser

Elite

Slow, armored forest bruiser.

Moss and bark make its charge difficult to stop.

Bruiser / Blocker Threat: Moderate Armored Forest
HP
14
MOV
3
JMP
1
ACC
3
AC
13
PWR
2

Known actions: Basic Attack

Rootling Skirmisher portrait
Rootling Skirmisher sprite

Rootling Skirmisher

Fast forest flanker

Skirmisher

Fast forest flanker.

Rootlings race through the undergrowth to stretch a party's line.

Fast Flanker Threat: Moderate Light Forest
HP
10
MOV
5
JMP
1
ACC
4
AC
11
PWR
4

Known actions: Basic Attack

Goblin Snarehand portrait
Goblin Snarehand sprite

Goblin Snarehand

Hook-and-trip melee guard

Standard

Melee guard that holds forest lanes.

A snarehand turns roots, hooks, and narrow paths into traps.

Melee Guard Threat: Moderate Sturdy Forest
HP
11
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Goblin Shaman portrait
Goblin Shaman sprite

Goblin Shaman

Forest support caster

Standard

Goblin support caster that weakens foes and heals allies from the backline.

Shamans keep to safer ground, turning a rough goblin skirmish into a longer fight with hexes and hurried healing.

Support Caster Threat: High Light Forest
HP
10
MOV
4
JMP
1
ACC
3
AC
11
PWR
2

Known actions: Weakening Hex, Heal Goblin, Basic Attack

Ruin Lookout portrait
Ruin Lookout sprite

Ruin Lookout

Ranged forest watcher

Skirmisher

Ranged watcher that exploits clear ruin sightlines.

Lookouts mark a path long before the rest of the patrol arrives.

Ranged Pressure Threat: High Sturdy Forest
HP
12
MOV
4
JMP
1
ACC
6
AC
12
PWR
4

Known actions: Shortbow Shot

Thornhide Warg portrait
Thornhide Warg sprite

Thornhide Warg

Leaping thorn-marked ambush brute

Elite

Heavy forest ambusher with a punishing bite.

The Warg waits in bramble cover until it can tear through a weak flank.

Ambush Brute Threat: High Armored Forest
HP
17
MOV
4
JMP
1
ACC
4
AC
14
PWR
5

Known actions: Basic Attack

Grove Hexer portrait
Grove Hexer sprite

Grove Hexer

Forest caster pressure

Standard

Caster that pressures from range.

Grove Hexers keep to safer ground and punish heroes who ignore the backline.

Caster Support Threat: High Light Forest
HP
12
MOV
3
JMP
1
ACC
5
AC
11
PWR
3

Known actions: Basic Attack

Ancient Treantling portrait
Ancient Treantling sprite

Ancient Treantling

High-threat forest anchor

Elite

Durable forest anchor with heavy melee pressure.

This old growth does not need to hurry; the grove moves around it.

Anchor Threat: High Monstrous Forest
HP
20
MOV
3
JMP
1
ACC
3
AC
15
PWR
3

Known actions: Basic Attack

Owlbear Forager portrait
Owlbear Forager sprite

Owlbear Forager

Dense melee stalker

Standard

Forest melee stalker.

A forager becomes a threat the moment a party crosses its feeding ground.

Melee Stalker Threat: Moderate Sturdy Forest
HP
13
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Ivybound Knight portrait
Ivybound Knight sprite

Ivybound Knight

Elite armored forest captain

Elite

Armored forest captain that anchors the frontline.

Vines have claimed its armor but not its discipline.

Elite Captain Threat: High Armored Forest
HP
18
MOV
3
JMP
1
ACC
4
AC
14
PWR
4

Known actions: Basic Attack

Green Warden portrait
Green Warden sprite

Green Warden

Biome boss

Boss

Biome boss encountered in the forest.

Green Warden fills a biome boss role in the forest roster.

Biome boss Threat: Severe Monstrous Forest
HP
30
MOV
3
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Wetlands chapter

Wetlands denizens

Lantern Hag portrait
Lantern Hag sprite

Lantern Hag

Boss of the drowned lights

Boss

Wetlands boss that lures parties through the bog.

Her lanterns promise safe footing where there is only black water. The Hag drags fights into the mud and lets panic do half her work.

Boss / Lure Threat: Severe Monstrous Wetlands
HP
28
MOV
3
JMP
1
ACC
5
AC
13
PWR
5

Known actions: Basic Attack

Lantern Imp portrait
Lantern Imp sprite

Lantern Imp

Fast bog-light skirmisher

Skirmisher

Fast bog-light skirmisher.

A laughing spark that darts between reeds. Lantern Imps are fragile, but their speed makes them excellent flankers and finishers.

Fast Skirmisher Threat: Moderate Fragile Wetlands
HP
8
MOV
5
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Basic Attack

Bog Gnawer portrait
Bog Gnawer sprite

Bog Gnawer

Mire-bred melee biter

Standard

Mire-bred melee biter.

A low, snapping hunter bred by the wet ground. It is not clever, but it makes every bad step in the marsh more expensive.

Melee Pressure Threat: Moderate Sturdy Wetlands
HP
11
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Fenstalker portrait
Fenstalker sprite

Fenstalker

Wetlands flank hunter

Elite

Wetlands hunter that pressures the flank.

It watches from grass-choked channels until the party line stretches thin. Then the reeds move and the Fenstalker is already behind you.

Flanker Threat: High Sturdy Wetlands
HP
13
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Mire Hexer portrait
Mire Hexer sprite

Mire Hexer

Bog caster support

Standard

Bog caster support.

A hunched spell-worker who reads futures in stagnant pools. It is less durable than the frontline, but more dangerous if left undisturbed.

Caster Support Threat: High Light Wetlands
HP
10
MOV
3
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Basic Attack

Mire Goblin portrait
Mire Goblin sprite

Mire Goblin

Wetlands melee skirmisher

Standard

Wetlands melee skirmisher.

Mire Goblins use muddy lanes to close on isolated heroes.

Melee Skirmisher Threat: Moderate Light Wetlands
HP
11
MOV
4
JMP
1
ACC
4
AC
12
PWR
2

Known actions: Basic Attack

Bog Leech Swarm portrait
Bog Leech Swarm sprite

Bog Leech Swarm

Crawling melee pressure

Standard

Crawling melee pressure from the bog.

A leech swarm turns shallow water into a dangerous approach.

Melee Pressure Threat: Moderate Light Wetlands
HP
10
MOV
4
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Marsh Croaker portrait
Marsh Croaker sprite

Marsh Croaker

Amphibian ranged support

Skirmisher

Ranged wetlands support.

The Croaker calls shots across the water from a low, safe perch.

Ranged Support Threat: High Fragile Wetlands
HP
9
MOV
4
JMP
1
ACC
5
AC
10
PWR
3

Known actions: Basic Attack

Siltback Turtle portrait
Siltback Turtle sprite

Siltback Turtle

Slow, tanky wetlands guard

Elite

Slow wetlands guard with sturdy defenses.

Its silty shell makes it a patient obstacle in the center lane.

Tank / Guard Threat: Moderate Armored Wetlands
HP
16
MOV
3
JMP
1
ACC
3
AC
13
PWR
1

Known actions: Basic Attack

Fen Strider portrait
Fen Strider sprite

Fen Strider

Unsteady frontline disruptor

Standard

Frontline wetlands disruptor.

A Fen Strider lurches through the mud to break up stable formations.

Frontline Disruptor Threat: Moderate Sturdy Wetlands
HP
13
MOV
4
JMP
1
ACC
4
AC
12
PWR
2

Known actions: Basic Attack

Reed Whisperer portrait
Reed Whisperer sprite

Reed Whisperer

Long-range wetlands caster

Standard

Long-range wetlands caster.

Whisperers hide among reeds and pressure the party from beyond the frontline.

Caster Support Threat: High Light Wetlands
HP
10
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Basic Attack

Swamp Stalker portrait
Swamp Stalker sprite

Swamp Stalker

Wetlands ambusher

Elite

Fast ambusher from the wetlands.

It uses reed cover and open water to appear where the line is weakest.

Ambusher Threat: High Sturdy Wetlands
HP
12
MOV
5
JMP
1
ACC
5
AC
12
PWR
3

Known actions: Basic Attack

Fen Hag portrait
Fen Hag sprite

Fen Hag

Wetlands caster with oppressive control

Elite

Wetlands caster that controls the battlefield.

The Fen Hag makes every muddy step feel like a commitment.

Control Caster Threat: High Sturdy Wetlands
HP
13
MOV
3
JMP
1
ACC
5
AC
12
PWR
2

Known actions: Basic Attack

Rotbloom Tendril portrait
Rotbloom Tendril sprite

Rotbloom Tendril

Entangling swamp ward

Elite

Durable swamp ward that blocks approaches.

Rotbloom tendrils spread through the waterline and deny easy paths.

Ward / Blocker Threat: Moderate Armored Wetlands
HP
15
MOV
3
JMP
1
ACC
4
AC
13
PWR
2

Known actions: Basic Attack

Drowned Warden portrait
Drowned Warden sprite

Drowned Warden

Elite wetlands bruiser

Elite

Elite wetlands bruiser with exceptional staying power.

The Warden holds its flooded post with unyielding discipline.

Elite Bruiser Threat: High Armored Wetlands
HP
18
MOV
3
JMP
1
ACC
4
AC
14
PWR
1

Known actions: Basic Attack

Maw of the Fen portrait
Maw of the Fen sprite

Maw of the Fen

Biome boss

Boss

Biome boss encountered in the wetlands.

Maw of the Fen fills a biome boss role in the wetlands roster.

Biome boss Threat: Severe Monstrous Wetlands
HP
28
MOV
3
JMP
1
ACC
5
AC
13
PWR
5

Known actions: Basic Attack

Quarry chapter

Quarry denizens

Grimgor the Quarry Tyrant portrait
Grimgor the Quarry Tyrant sprite

Grimgor the Quarry Tyrant

Boss with a heavy stone maul

Boss

Boss brute with a heavy stone maul.

Grimgor rules the quarry by impact alone. When he plants his maul, the stone remembers who owns it.

Boss / Brute Threat: Severe Monstrous Quarry
HP
26
MOV
3
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Goblin Grunt portrait
Goblin Grunt sprite

Goblin Grunt

Melee pressure enemy

Standard

Melee pressure enemy.

A hard-hatted brawler from the quarry crews. Grunts are straightforward threats that punish exposed casters and low ground.

Melee Pressure Threat: Moderate Light Quarry
HP
9
MOV
4
JMP
1
ACC
4
AC
12
PWR
2

Known actions: Basic Attack

Goblin Archer portrait
Goblin Archer sprite

Goblin Archer

Ranged pressure enemy

Skirmisher

Ranged pressure enemy.

A ridge-line sniper who understands exactly how annoying elevation can be. Archers are fragile, but their range changes the shape of a fight.

Ranged Skirmisher Threat: High Fragile Quarry
HP
8
MOV
4
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Shortbow Shot

Mirror Knight portrait
Mirror Knight sprite

Mirror Knight

Reflective crystal boss duelist

Boss

Crystal boss duelist that leads mirrored escorts through the quarry hall.

The Mirror Knight never appears to stand in only one place. Every polished wall in the hall shows another angle of the same patient threat.

Boss / Duelist Threat: Severe Monstrous Quarry
HP
30
MOV
4
JMP
1
ACC
6
AC
15
PWR
5

Known actions: Basic Attack

Glass Squire portrait
Glass Squire sprite

Glass Squire

Crystal melee guard

Elite

Crystal melee guard that holds space for the Mirror Knight.

A loyal reflection given a shield edge. Glass Squires are brittle only in theory; in practice, they make narrow quarry lanes costly.

Melee Guard Threat: Moderate Armored Quarry
HP
13
MOV
4
JMP
1
ACC
4
AC
13
PWR
3

Known actions: Basic Attack

Prism Seer portrait
Prism Seer sprite

Prism Seer

Crystal backline pressure

Standard

Crystal backline pressure unit that favors safer angles.

The Seer reads the battle in split light. It is not built for the frontline, but every clear sightline becomes a warning flare.

Backline Pressure Threat: High Light Quarry
HP
10
MOV
3
JMP
1
ACC
5
AC
11
PWR
3

Known actions: Basic Attack

Shardling portrait
Shardling sprite

Shardling

Fragile crystal skirmisher

Skirmisher

Fragile crystal skirmisher that darts around the hall.

Shardlings skitter from broken mirrors like glass with opinions. They crack quickly, but they are fast enough to create bad trades.

Fast Skirmisher Threat: Low Fragile Quarry
HP
9
MOV
5
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Echo Duelist portrait
Echo Duelist sprite

Echo Duelist

Mobile mirrored duelist

Elite

Mobile mirrored duelist with steady melee pressure.

An afterimage that learned to cut back. Echo Duelists force the party to respect the second threat after the obvious one.

Mobile Duelist Threat: High Sturdy Quarry
HP
12
MOV
4
JMP
1
ACC
5
AC
12
PWR
3

Known actions: Basic Attack

Quarry Scab portrait
Quarry Scab sprite

Quarry Scab

Common quarry laborer

Standard

Common quarry laborer with direct melee pressure.

A scab keeps swinging long after the shift should have ended.

Melee Laborer Threat: Moderate Light Quarry
HP
12
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Sling Sapper portrait
Sling Sapper sprite

Sling Sapper

Common ranged specialist

Skirmisher

Quarry ranged specialist with a reliable sling.

Sappers use loose stone and high ledges to keep the pressure on.

Ranged Specialist Threat: High Light Quarry
HP
11
MOV
4
JMP
1
ACC
5
AC
11
PWR
3

Known actions: Shortbow Shot

Dust Rat portrait
Dust Rat sprite

Dust Rat

Fast quarry skirmisher

Skirmisher

Fast quarry skirmisher that slips around the pit.

Dust Rats know every loose tunnel and abandoned cart track.

Fast Skirmisher Threat: Moderate Fragile Quarry
HP
10
MOV
5
JMP
1
ACC
4
AC
11
PWR
4

Known actions: Basic Attack

Chain Hauler portrait
Chain Hauler sprite

Chain Hauler

Veteran frontline engineer

Elite

Veteran quarry frontline that anchors narrow lanes.

Its hauling chain has moved more than stone, and it is equally useful in a fight.

Frontline Engineer Threat: High Sturdy Quarry
HP
14
MOV
4
JMP
1
ACC
4
AC
12
PWR
4

Known actions: Basic Attack

Blast Adept portrait
Blast Adept sprite

Blast Adept

Veteran quarry caster

Elite

Backline quarry caster with punishing accuracy.

An adept calculates blast angles before the first pick hits stone.

Ranged Caster Threat: High Light Quarry
HP
12
MOV
3
JMP
1
ACC
6
AC
11
PWR
4

Known actions: Basic Attack

Ironhide Foreman portrait
Ironhide Foreman sprite

Ironhide Foreman

Veteran armored shield

Elite

Armored quarry overseer that absorbs the first assault.

The foreman wears the worksite's best protection and expects others to follow.

Armored Guard Threat: Moderate Armored Quarry
HP
13
MOV
3
JMP
1
ACC
4
AC
14
PWR
3

Known actions: Basic Attack

Quarry Vulture portrait
Quarry Vulture sprite

Quarry Vulture

Veteran aerial skirmisher

Elite

Mobile quarry skirmisher that exploits exposed ground.

It circles the pit until a clean opening appears.

Mobile Skirmisher Threat: High Light Quarry
HP
12
MOV
4
JMP
1
ACC
5
AC
11
PWR
5

Known actions: Shortbow Shot

Stonebound Laborer portrait
Stonebound Laborer sprite

Stonebound Laborer

Elite quarry bruiser

Elite

Durable quarry bruiser with heavy melee pressure.

Stone dust has settled into its joints, but not slowed its swing.

Bruiser Threat: High Armored Quarry
HP
16
MOV
3
JMP
1
ACC
4
AC
15
PWR
5

Known actions: Basic Attack

Pit Ogre portrait
Pit Ogre sprite

Pit Ogre

Elite heavy bruiser

Elite

Slow, heavily armored quarry bruiser.

The ogre treats the quarry floor as its personal arena.

Heavy Bruiser Threat: High Monstrous Quarry
HP
18
MOV
2
JMP
1
ACC
4
AC
16
PWR
5

Known actions: Basic Attack

Clockwork Drillguard portrait
Clockwork Drillguard sprite

Clockwork Drillguard

Elite mechanical overseer

Elite

Mechanical quarry guardian with relentless pressure.

Its drill never idles; it only changes targets.

Mechanical Guardian Threat: High Armored Quarry
HP
17
MOV
3
JMP
1
ACC
5
AC
15
PWR
5

Known actions: Basic Attack

Grimgor the Quarry Tyrant portrait
Grimgor the Quarry Tyrant sprite

Grimgor the Quarry Tyrant

Quarry boss

Boss

Quarry boss encountered in the quarry.

Grimgor the Quarry Tyrant fills a quarry boss role in the quarry roster.

Quarry boss Threat: Severe Monstrous Quarry
HP
30
MOV
3
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Graveyard chapter

Graveyard denizens

Gravelord Kharrox portrait
Gravelord Kharrox sprite

Gravelord Kharrox

Undead boss guardian

Boss

Undead boss guardian with weighty attacks.

Kharrox is the graveyard's final tax: every trespass paid back in bone. He advances slowly, but every hit feels like a tomb door closing.

Boss / Guardian Threat: Severe Monstrous Graveyard
HP
28
MOV
3
JMP
1
ACC
7
AC
14
PWR
5

Known actions: Basic Attack

Dust Wraith portrait
Dust Wraith sprite

Dust Wraith

Evasive spectral support

Elite

Evasive spectral melee support.

A memory of motion in a broken burial cloth. Dust Wraiths slide around the edge of the line and make safe tiles feel temporary.

Evasive Support Threat: High Light Graveyard
HP
11
MOV
5
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Basic Attack

Crypt Bulwark portrait
Crypt Bulwark sprite

Crypt Bulwark

Armored guardian

Elite

Armored guardian with stable melee pressure.

A walking lintel of shield, mail, and oath. The Bulwark does not hurry because most enemies are forced to come to it eventually.

Tank / Blocker Threat: Moderate Armored Graveyard
HP
14
MOV
4
JMP
1
ACC
3
AC
13
PWR
3

Known actions: Basic Attack

Bone Pickman portrait
Bone Pickman sprite

Bone Pickman

Undead miner

Standard

Undead miner with steady melee pressure.

Some quarry crews kept digging long after burial. The Bone Pickman brings a miner's rhythm to the melee: step, swing, repeat.

Melee Pressure Threat: Moderate Light Graveyard
HP
10
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Shard Hurler portrait
Shard Hurler sprite

Shard Hurler

Undead ranged skirmisher

Skirmisher

Undead ranged skirmisher.

It has forgotten its name but not its aim. Shard Hurlers chip at the party from broken grave markers and ruined walls.

Ranged Skirmisher Threat: High Fragile Graveyard
HP
8
MOV
4
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Shortbow Shot

Crypt Rat portrait
Crypt Rat sprite

Crypt Rat

Agile graveyard skirmisher

Skirmisher

Fast graveyard skirmisher that worries the flank.

Crypt Rats scurry through broken tombs and strike where the line thins.

Fast Skirmisher Threat: Moderate Light Graveyard
HP
11
MOV
5
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Skeleton Archer portrait
Skeleton Archer sprite

Skeleton Archer

Ranged graveyard support

Skirmisher

Ranged graveyard support that holds clear firing lanes.

Its bones remember the draw of a bow even when nothing else remains.

Ranged Support Threat: High Fragile Graveyard
HP
10
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Bone Porter portrait
Bone Porter sprite

Bone Porter

Steady graveyard carrier

Standard

Steady common graveyard unit with reliable melee pressure.

Porters carry their burdens from crypt to crypt without complaint.

Melee Pressure Threat: Moderate Sturdy Graveyard
HP
12
MOV
4
JMP
1
ACC
4
AC
12
PWR
2

Known actions: Basic Attack

Tomb Shield portrait
Tomb Shield sprite

Tomb Shield

Heavy common defender

Elite

Armored graveyard defender that blocks a direct approach.

A tomb shield was built to hold a doorway, even after its bearer died.

Tank / Blocker Threat: Moderate Armored Graveyard
HP
14
MOV
4
JMP
1
ACC
3
AC
13
PWR
2

Known actions: Basic Attack

Grave Lantern portrait
Grave Lantern sprite

Grave Lantern

Veteran support mage

Elite

Graveyard support mage that pressures from the rear.

Its cold light reveals weak ground and weaker resolve.

Support Caster Threat: High Light Graveyard
HP
10
MOV
4
JMP
1
ACC
4
AC
11
PWR
3

Known actions: Basic Attack

Wailing Mourner portrait
Wailing Mourner sprite

Wailing Mourner

Veteran pressure spirit

Elite

Graveyard pressure unit that keeps the fight uncomfortable.

Its wail carries through the stones and turns hesitation into panic.

Pressure Support Threat: High Sturdy Graveyard
HP
12
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Ossuary Hound portrait
Ossuary Hound sprite

Ossuary Hound

Veteran mobile harrier

Elite

Fast graveyard harrier that hunts isolated heroes.

The hound follows the scent of old bone and fresh fear.

Mobile Harrier Threat: High Sturdy Graveyard
HP
13
MOV
5
JMP
1
ACC
5
AC
12
PWR
3

Known actions: Basic Attack

Gravebinder portrait
Gravebinder sprite

Gravebinder

Elite grave magic technician

Elite

Elite grave mage that reinforces the backline threat.

A Gravebinder knows which names should remain buried and which should answer.

Control Caster Threat: High Sturdy Graveyard
HP
16
MOV
3
JMP
1
ACC
5
AC
13
PWR
4

Known actions: Basic Attack

Sepulcher Golem portrait
Sepulcher Golem sprite

Sepulcher Golem

Elite stone guardian

Elite

Heavy stone guardian that locks down the graveyard center.

The sepulcher itself rises when its dead are disturbed.

Guardian / Blocker Threat: High Monstrous Graveyard
HP
18
MOV
3
JMP
1
ACC
3
AC
15
PWR
4

Known actions: Basic Attack

Corpse Bride portrait
Corpse Bride sprite

Corpse Bride

Elite melee commander

Elite

Elite graveyard commander with deliberate melee pressure.

She leads the dead with ceremony, and the ceremony ends at swordpoint.

Melee Commander Threat: High Armored Graveyard
HP
17
MOV
3
JMP
1
ACC
4
AC
14
PWR
4

Known actions: Basic Attack

Gravelord Kharrox portrait
Gravelord Kharrox sprite

Gravelord Kharrox

Graveyard boss

Boss

Graveyard boss encountered in the graveyard.

Gravelord Kharrox fills a graveyard boss role in the graveyard roster.

Graveyard boss Threat: Severe Monstrous Graveyard
HP
30
MOV
4
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Ember Wastes chapter

Ember Wastes denizens

Ash Crawler portrait
Ash Crawler sprite

Ash Crawler

Fast ashland skirmisher

Skirmisher

Fast ashland skirmisher encountered in the ember wastes.

Ash Crawler fills a fast ashland skirmisher role in the ember wastes roster.

Fast ashland skirmisher Threat: Moderate Light Ember Wastes
HP
10
MOV
5
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Cinder Imp portrait
Cinder Imp sprite

Cinder Imp

Quick ember harrier

Fodder

Quick ember harrier encountered in the ember wastes.

Cinder Imp fills a quick ember harrier role in the ember wastes roster.

Quick ember harrier Threat: Low Fragile Ember Wastes
HP
8
MOV
5
JMP
1
ACC
5
AC
10
PWR
2

Known actions: Basic Attack

Scoria Hound portrait
Scoria Hound sprite

Scoria Hound

Volcanic melee hunter

Skirmisher

Volcanic melee hunter encountered in the ember wastes.

Scoria Hound fills a volcanic melee hunter role in the ember wastes roster.

Volcanic melee hunter Threat: Moderate Light Ember Wastes
HP
12
MOV
5
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Ember Cultist portrait
Ember Cultist sprite

Ember Cultist

Cinder ranged acolyte

Skirmisher

Cinder ranged acolyte encountered in the ember wastes.

Ember Cultist fills a cinder ranged acolyte role in the ember wastes roster.

Cinder ranged acolyte Threat: Moderate Light Ember Wastes
HP
10
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Magma Crab portrait
Magma Crab sprite

Magma Crab

Armored molten defender

Standard

Armored molten defender encountered in the ember wastes.

Magma Crab fills a armored molten defender role in the ember wastes roster.

Armored molten defender Threat: Moderate Sturdy Ember Wastes
HP
15
MOV
3
JMP
1
ACC
3
AC
14
PWR
3

Known actions: Basic Attack

Ashen Duelist portrait
Ashen Duelist sprite

Ashen Duelist

Mobile ashland veteran

Standard

Mobile ashland veteran encountered in the ember wastes.

Ashen Duelist fills a mobile ashland veteran role in the ember wastes roster.

Mobile ashland veteran Threat: Moderate Sturdy Ember Wastes
HP
13
MOV
4
JMP
1
ACC
5
AC
12
PWR
3

Known actions: Basic Attack

Smoke Wisp portrait
Smoke Wisp sprite

Smoke Wisp

Elusive smoke caster

Skirmisher

Elusive smoke caster encountered in the ember wastes.

Smoke Wisp fills a elusive smoke caster role in the ember wastes roster.

Elusive smoke caster Threat: Moderate Light Ember Wastes
HP
12
MOV
5
JMP
1
ACC
5
AC
11
PWR
3

Known actions: Shortbow Shot

Furnace Golem portrait
Furnace Golem sprite

Furnace Golem

Elite furnace guardian

Elite

Elite furnace guardian encountered in the ember wastes.

Furnace Golem fills a elite furnace guardian role in the ember wastes roster.

Elite furnace guardian Threat: High Armored Ember Wastes
HP
19
MOV
3
JMP
1
ACC
3
AC
15
PWR
5

Known actions: Basic Attack

Lava Serpent portrait
Lava Serpent sprite

Lava Serpent

Elite lava ambusher

Standard

Elite lava ambusher encountered in the ember wastes.

Lava Serpent fills a elite lava ambusher role in the ember wastes roster.

Elite lava ambusher Threat: Moderate Sturdy Ember Wastes
HP
16
MOV
5
JMP
1
ACC
5
AC
13
PWR
4

Known actions: Basic Attack

Pyre Oracle portrait
Pyre Oracle sprite

Pyre Oracle

Elite pyre artillery

Standard

Elite pyre artillery encountered in the ember wastes.

Pyre Oracle fills a elite pyre artillery role in the ember wastes roster.

Elite pyre artillery Threat: Moderate Sturdy Ember Wastes
HP
14
MOV
4
JMP
1
ACC
6
AC
12
PWR
4

Known actions: Shortbow Shot

Kiln Saint portrait
Kiln Saint sprite

Kiln Saint

Biome boss

Boss

Biome boss encountered in the ember wastes.

Kiln Saint fills a biome boss role in the ember wastes roster.

Biome boss Threat: Severe Monstrous Ember Wastes
HP
32
MOV
3
JMP
1
ACC
6
AC
15
PWR
6

Known actions: Basic Attack

Winter Tundra chapter

Winter Tundra denizens

Frost Gnawer portrait
Frost Gnawer sprite

Frost Gnawer

Tundra skirmisher

Skirmisher

Tundra skirmisher encountered in the winter tundra.

Frost Gnawer fills a tundra skirmisher role in the winter tundra roster.

Tundra skirmisher Threat: Moderate Light Winter Tundra
HP
10
MOV
5
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Icebound Raider portrait
Icebound Raider sprite

Icebound Raider

Tundra raider

Skirmisher

Tundra raider encountered in the winter tundra.

Icebound Raider fills a tundra raider role in the winter tundra roster.

Tundra raider Threat: Moderate Light Winter Tundra
HP
12
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Snowblind Crow portrait
Snowblind Crow sprite

Snowblind Crow

Cold-weather harrier

Fodder

Cold-weather harrier encountered in the winter tundra.

Snowblind Crow fills a cold-weather harrier role in the winter tundra roster.

Cold-weather harrier Threat: Low Fragile Winter Tundra
HP
8
MOV
5
JMP
1
ACC
5
AC
10
PWR
2

Known actions: Basic Attack

Drift Archer portrait
Drift Archer sprite

Drift Archer

Tundra ranged veteran

Skirmisher

Tundra ranged veteran encountered in the winter tundra.

Drift Archer fills a tundra ranged veteran role in the winter tundra roster.

Tundra ranged veteran Threat: Moderate Light Winter Tundra
HP
10
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Rime Shaman portrait
Rime Shaman sprite

Rime Shaman

Icebound support caster

Skirmisher

Icebound support caster encountered in the winter tundra.

Rime Shaman fills a icebound support caster role in the winter tundra roster.

Icebound support caster Threat: Moderate Light Winter Tundra
HP
12
MOV
4
JMP
1
ACC
5
AC
11
PWR
3

Known actions: Shortbow Shot

Glacier Ram portrait
Glacier Ram sprite

Glacier Ram

Armored glacier veteran

Standard

Armored glacier veteran encountered in the winter tundra.

Glacier Ram fills a armored glacier veteran role in the winter tundra roster.

Armored glacier veteran Threat: Moderate Sturdy Winter Tundra
HP
15
MOV
3
JMP
1
ACC
3
AC
14
PWR
3

Known actions: Basic Attack

Ice Wraith portrait
Ice Wraith sprite

Ice Wraith

Elite frozen caster

Skirmisher

Elite frozen caster encountered in the winter tundra.

Ice Wraith fills a elite frozen caster role in the winter tundra roster.

Elite frozen caster Threat: Moderate Light Winter Tundra
HP
12
MOV
5
JMP
1
ACC
5
AC
11
PWR
3

Known actions: Shortbow Shot

Yeti Bruiser portrait
Yeti Bruiser sprite

Yeti Bruiser

Elite tundra bruiser

Elite

Elite tundra bruiser encountered in the winter tundra.

Yeti Bruiser fills a elite tundra bruiser role in the winter tundra roster.

Elite tundra bruiser Threat: High Armored Winter Tundra
HP
19
MOV
3
JMP
1
ACC
3
AC
15
PWR
5

Known actions: Basic Attack

Aurora Seer portrait
Aurora Seer sprite

Aurora Seer

Elite aurora artillery

Standard

Elite aurora artillery encountered in the winter tundra.

Aurora Seer fills a elite aurora artillery role in the winter tundra roster.

Elite aurora artillery Threat: Moderate Sturdy Winter Tundra
HP
14
MOV
4
JMP
1
ACC
6
AC
12
PWR
4

Known actions: Shortbow Shot

Frostforge Sentinel portrait
Frostforge Sentinel sprite

Frostforge Sentinel

Elite frozen guardian

Elite

Elite frozen guardian encountered in the winter tundra.

Frostforge Sentinel fills a elite frozen guardian role in the winter tundra roster.

Elite frozen guardian Threat: High Armored Winter Tundra
HP
17
MOV
3
JMP
1
ACC
4
AC
14
PWR
4

Known actions: Basic Attack

Hroth Whitehorn King portrait
Hroth Whitehorn King sprite

Hroth Whitehorn King

Biome boss

Boss

Biome boss encountered in the winter tundra.

Hroth Whitehorn King fills a biome boss role in the winter tundra roster.

Biome boss Threat: Severe Monstrous Winter Tundra
HP
30
MOV
4
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Sunscorched Desert chapter

Sunscorched Desert denizens

Sirocco Jackal King portrait
Sirocco Jackal King sprite

Sirocco Jackal King

Desert pack alpha boss

Boss

Desert pack alpha boss with sirocco pressure.

The Jackal King turns the Sirocco Den into a running hunt. Its speed and boss-grade bite make the safest tile the one outside its reach.

Boss / Pack Alpha Threat: Severe Monstrous Sunscorched Desert
HP
30
MOV
5
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Sand Jackal portrait
Sand Jackal sprite

Sand Jackal

Fast desert skirmisher

Skirmisher

Fast desert skirmisher that pressures flanks across dune maps.

A lean pack hunter that crosses open sand quickly. Sand Jackals punish isolated backliners and force the party to protect its edges.

Fast Skirmisher Threat: Moderate Light Sunscorched Desert
HP
10
MOV
5
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Dune Archer portrait
Dune Archer sprite

Dune Archer

Desert ranged pressure

Skirmisher

Desert ranged pressure that favors clean sightlines and high dunes.

Dune Archers wait in the heat shimmer and make open sand costly. Their job is simple: keep pressure on heroes before the pack arrives.

Ranged Pressure Threat: High Fragile Sunscorched Desert
HP
9
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Mirage Pup portrait
Mirage Pup sprite

Mirage Pup

Fragile mirage decoy

Fodder

Fragile mirage decoy that darts through the Sirocco Den.

A quick blur of teeth and reflected light. Mirage Pups crack fast, but they are built to pull attention away from the real threat.

Decoy Skirmisher Threat: Low Fragile Sunscorched Desert
HP
7
MOV
5
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Saltbone Howler portrait
Saltbone Howler sprite

Saltbone Howler

Desert support howler

Standard

Desert support howler with steady pack pressure.

Its call carries over salt flats and broken stone. Saltbone Howlers are not the first threat to fall, but they make the whole pack harder to ignore.

Support Howler Threat: High Sturdy Sunscorched Desert
HP
12
MOV
4
JMP
1
ACC
5
AC
12
PWR
2

Known actions: Basic Attack

Dune Jackal portrait
Dune Jackal sprite

Dune Jackal

Sunscorched desert skirmisher

Skirmisher

Sunscorched desert skirmisher encountered in the sunscorched desert.

Dune Jackal fills a sunscorched desert skirmisher role in the sunscorched desert roster.

Sunscorched desert skirmisher Threat: Moderate Light Sunscorched Desert
HP
10
MOV
5
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Sand Bandit portrait
Sand Bandit sprite

Sand Bandit

Desert raider

Skirmisher

Desert raider encountered in the sunscorched desert.

Sand Bandit fills a desert raider role in the sunscorched desert roster.

Desert raider Threat: Moderate Light Sunscorched Desert
HP
12
MOV
4
JMP
1
ACC
4
AC
12
PWR
3

Known actions: Basic Attack

Scarab Swarm portrait
Scarab Swarm sprite

Scarab Swarm

Fast dune harrier

Fodder

Fast dune harrier encountered in the sunscorched desert.

Scarab Swarm fills a fast dune harrier role in the sunscorched desert roster.

Fast dune harrier Threat: Low Fragile Sunscorched Desert
HP
8
MOV
5
JMP
1
ACC
5
AC
10
PWR
2

Known actions: Basic Attack

Mirage Adept portrait
Mirage Adept sprite

Mirage Adept

Mirage ranged veteran

Skirmisher

Mirage ranged veteran encountered in the sunscorched desert.

Mirage Adept fills a mirage ranged veteran role in the sunscorched desert roster.

Mirage ranged veteran Threat: Moderate Light Sunscorched Desert
HP
10
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Camel Lancer portrait
Camel Lancer sprite

Camel Lancer

Mounted desert veteran

Standard

Mounted desert veteran encountered in the sunscorched desert.

Camel Lancer fills a mounted desert veteran role in the sunscorched desert roster.

Mounted desert veteran Threat: Moderate Sturdy Sunscorched Desert
HP
15
MOV
4
JMP
1
ACC
4
AC
13
PWR
3

Known actions: Basic Attack

Sand Mummy portrait
Sand Mummy sprite

Sand Mummy

Ancient desert guardian

Standard

Ancient desert guardian encountered in the sunscorched desert.

Sand Mummy fills a ancient desert guardian role in the sunscorched desert roster.

Ancient desert guardian Threat: Moderate Sturdy Sunscorched Desert
HP
16
MOV
3
JMP
1
ACC
3
AC
14
PWR
4

Known actions: Basic Attack

Glass Viper portrait
Glass Viper sprite

Glass Viper

Elite glassland ambusher

Standard

Elite glassland ambusher encountered in the sunscorched desert.

Glass Viper fills a elite glassland ambusher role in the sunscorched desert roster.

Elite glassland ambusher Threat: Moderate Sturdy Sunscorched Desert
HP
13
MOV
5
JMP
1
ACC
5
AC
12
PWR
3

Known actions: Basic Attack

Obelisk Guardian portrait
Obelisk Guardian sprite

Obelisk Guardian

Elite obelisk defender

Elite

Elite obelisk defender encountered in the sunscorched desert.

Obelisk Guardian fills a elite obelisk defender role in the sunscorched desert roster.

Elite obelisk defender Threat: High Armored Sunscorched Desert
HP
19
MOV
3
JMP
1
ACC
3
AC
15
PWR
5

Known actions: Basic Attack

Sandstorm Djinn portrait
Sandstorm Djinn sprite

Sandstorm Djinn

Elite desert artillery

Standard

Elite desert artillery encountered in the sunscorched desert.

Sandstorm Djinn fills a elite desert artillery role in the sunscorched desert roster.

Elite desert artillery Threat: Moderate Sturdy Sunscorched Desert
HP
14
MOV
4
JMP
1
ACC
6
AC
12
PWR
4

Known actions: Shortbow Shot

Caravan Reaver portrait
Caravan Reaver sprite

Caravan Reaver

Elite caravan raider

Elite

Elite caravan raider encountered in the sunscorched desert.

Caravan Reaver fills a elite caravan raider role in the sunscorched desert roster.

Elite caravan raider Threat: High Armored Sunscorched Desert
HP
17
MOV
4
JMP
1
ACC
4
AC
14
PWR
4

Known actions: Basic Attack

Saffron Colossus portrait
Saffron Colossus sprite

Saffron Colossus

Biome boss

Boss

Biome boss encountered in the sunscorched desert.

Saffron Colossus fills a biome boss role in the sunscorched desert roster.

Biome boss Threat: Severe Monstrous Sunscorched Desert
HP
30
MOV
5
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Storm Coast chapter

Storm Coast denizens

Salt Rat portrait
Salt Rat sprite

Salt Rat

Coastal skirmisher

Fodder

Coastal skirmisher encountered in the storm coast.

Salt Rat fills a coastal skirmisher role in the storm coast roster.

Coastal skirmisher Threat: Low Fragile Storm Coast
HP
9
MOV
5
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Tide Crab portrait
Tide Crab sprite

Tide Crab

Armored shore defender

Standard

Armored shore defender encountered in the storm coast.

Tide Crab fills a armored shore defender role in the storm coast roster.

Armored shore defender Threat: Moderate Sturdy Storm Coast
HP
13
MOV
3
JMP
1
ACC
3
AC
13
PWR
3

Known actions: Basic Attack

Gull Harrier portrait
Gull Harrier sprite

Gull Harrier

Fast coastal harrier

Fodder

Fast coastal harrier encountered in the storm coast.

Gull Harrier fills a fast coastal harrier role in the storm coast roster.

Fast coastal harrier Threat: Low Fragile Storm Coast
HP
8
MOV
5
JMP
1
ACC
5
AC
10
PWR
2

Known actions: Basic Attack

Net Caster portrait
Net Caster sprite

Net Caster

Coastal ranged veteran

Skirmisher

Coastal ranged veteran encountered in the storm coast.

Net Caster fills a coastal ranged veteran role in the storm coast roster.

Coastal ranged veteran Threat: Moderate Light Storm Coast
HP
10
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Stormcaller Acolyte portrait
Stormcaller Acolyte sprite

Stormcaller Acolyte

Storm support caster

Skirmisher

Storm support caster encountered in the storm coast.

Stormcaller Acolyte fills a storm support caster role in the storm coast roster.

Storm support caster Threat: Moderate Light Storm Coast
HP
12
MOV
4
JMP
1
ACC
5
AC
11
PWR
3

Known actions: Shortbow Shot

Reef Stalker portrait
Reef Stalker sprite

Reef Stalker

Reefline veteran

Standard

Reefline veteran encountered in the storm coast.

Reef Stalker fills a reefline veteran role in the storm coast roster.

Reefline veteran Threat: Moderate Sturdy Storm Coast
HP
14
MOV
4
JMP
1
ACC
4
AC
13
PWR
3

Known actions: Basic Attack

Deckbreaker portrait
Deckbreaker sprite

Deckbreaker

Elite shipboard bruiser

Elite

Elite shipboard bruiser encountered in the storm coast.

Deckbreaker fills a elite shipboard bruiser role in the storm coast roster.

Elite shipboard bruiser Threat: High Armored Storm Coast
HP
18
MOV
3
JMP
1
ACC
3
AC
15
PWR
5

Known actions: Basic Attack

Siren Shade portrait
Siren Shade sprite

Siren Shade

Elite coastal artillery

Standard

Elite coastal artillery encountered in the storm coast.

Siren Shade fills a elite coastal artillery role in the storm coast roster.

Elite coastal artillery Threat: Moderate Sturdy Storm Coast
HP
13
MOV
5
JMP
1
ACC
6
AC
12
PWR
4

Known actions: Shortbow Shot

Barnacle Golem portrait
Barnacle Golem sprite

Barnacle Golem

Elite tide guardian

Elite

Elite tide guardian encountered in the storm coast.

Barnacle Golem fills a elite tide guardian role in the storm coast roster.

Elite tide guardian Threat: High Armored Storm Coast
HP
19
MOV
3
JMP
1
ACC
3
AC
15
PWR
5

Known actions: Basic Attack

Blackwake Captain portrait
Blackwake Captain sprite

Blackwake Captain

Elite coastal captain

Elite

Elite coastal captain encountered in the storm coast.

Blackwake Captain fills a elite coastal captain role in the storm coast roster.

Elite coastal captain Threat: High Armored Storm Coast
HP
17
MOV
4
JMP
1
ACC
4
AC
14
PWR
4

Known actions: Basic Attack

Admiral Blackwake portrait
Admiral Blackwake sprite

Admiral Blackwake

Biome boss

Boss

Biome boss encountered in the storm coast.

Admiral Blackwake fills a biome boss role in the storm coast roster.

Biome boss Threat: Severe Monstrous Storm Coast
HP
30
MOV
4
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Shattered Citadel chapter

Shattered Citadel denizens

Ruin Squire portrait
Ruin Squire sprite

Ruin Squire

Citadel skirmisher

Skirmisher

Citadel skirmisher encountered in the shattered citadel.

Ruin Squire fills a citadel skirmisher role in the shattered citadel roster.

Citadel skirmisher Threat: Moderate Light Shattered Citadel
HP
10
MOV
4
JMP
1
ACC
4
AC
12
PWR
2

Known actions: Basic Attack

Crossbow Levy portrait
Crossbow Levy sprite

Crossbow Levy

Citadel ranged skirmisher

Fodder

Citadel ranged skirmisher encountered in the shattered citadel.

Crossbow Levy fills a citadel ranged skirmisher role in the shattered citadel roster.

Citadel ranged skirmisher Threat: Low Fragile Shattered Citadel
HP
9
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Rubble Imp portrait
Rubble Imp sprite

Rubble Imp

Fast rubble harrier

Fodder

Fast rubble harrier encountered in the shattered citadel.

Rubble Imp fills a fast rubble harrier role in the shattered citadel roster.

Fast rubble harrier Threat: Low Fragile Shattered Citadel
HP
8
MOV
5
JMP
1
ACC
5
AC
10
PWR
2

Known actions: Basic Attack

Gate Warden portrait
Gate Warden sprite

Gate Warden

Gateholding veteran

Standard

Gateholding veteran encountered in the shattered citadel.

Gate Warden fills a gateholding veteran role in the shattered citadel roster.

Gateholding veteran Threat: Moderate Sturdy Shattered Citadel
HP
15
MOV
3
JMP
1
ACC
3
AC
14
PWR
4

Known actions: Basic Attack

Siege Engineer portrait
Siege Engineer sprite

Siege Engineer

Siege ranged veteran

Skirmisher

Siege ranged veteran encountered in the shattered citadel.

Siege Engineer fills a siege ranged veteran role in the shattered citadel roster.

Siege ranged veteran Threat: Moderate Light Shattered Citadel
HP
12
MOV
4
JMP
1
ACC
5
AC
12
PWR
3

Known actions: Shortbow Shot

Banner Knight portrait
Banner Knight sprite

Banner Knight

Banner-led veteran

Standard

Banner-led veteran encountered in the shattered citadel.

Banner Knight fills a banner-led veteran role in the shattered citadel roster.

Banner-led veteran Threat: Moderate Sturdy Shattered Citadel
HP
16
MOV
4
JMP
1
ACC
4
AC
14
PWR
4

Known actions: Basic Attack

Arcane Bailiff portrait
Arcane Bailiff sprite

Arcane Bailiff

Elite arcane artillery

Standard

Elite arcane artillery encountered in the shattered citadel.

Arcane Bailiff fills a elite arcane artillery role in the shattered citadel roster.

Elite arcane artillery Threat: Moderate Sturdy Shattered Citadel
HP
14
MOV
4
JMP
1
ACC
6
AC
12
PWR
4

Known actions: Shortbow Shot

Gargoyle Sentinel portrait
Gargoyle Sentinel sprite

Gargoyle Sentinel

Elite stone guardian

Elite

Elite stone guardian encountered in the shattered citadel.

Gargoyle Sentinel fills a elite stone guardian role in the shattered citadel roster.

Elite stone guardian Threat: High Armored Shattered Citadel
HP
19
MOV
3
JMP
1
ACC
3
AC
15
PWR
5

Known actions: Basic Attack

Iron Ram portrait
Iron Ram sprite

Iron Ram

Elite breach bruiser

Elite

Elite breach bruiser encountered in the shattered citadel.

Iron Ram fills a elite breach bruiser role in the shattered citadel roster.

Elite breach bruiser Threat: High Armored Shattered Citadel
HP
18
MOV
3
JMP
1
ACC
3
AC
15
PWR
5

Known actions: Basic Attack

Crownless Champion portrait
Crownless Champion sprite

Crownless Champion

Elite citadel champion

Elite

Elite citadel champion encountered in the shattered citadel.

Crownless Champion fills a elite citadel champion role in the shattered citadel roster.

Elite citadel champion Threat: High Armored Shattered Citadel
HP
17
MOV
4
JMP
1
ACC
4
AC
14
PWR
4

Known actions: Basic Attack

Crownless Regent portrait
Crownless Regent sprite

Crownless Regent

Biome boss

Boss

Biome boss encountered in the shattered citadel.

Crownless Regent fills a biome boss role in the shattered citadel roster.

Biome boss Threat: Severe Monstrous Shattered Citadel
HP
30
MOV
4
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack

Underdeep Caverns chapter

Underdeep Caverns denizens

Cave Skulk portrait
Cave Skulk sprite

Cave Skulk

Cavern skirmisher

Skirmisher

Cavern skirmisher encountered in the underdeep caverns.

Cave Skulk fills a cavern skirmisher role in the underdeep caverns roster.

Cavern skirmisher Threat: Moderate Light Underdeep Caverns
HP
10
MOV
5
JMP
1
ACC
4
AC
11
PWR
2

Known actions: Basic Attack

Spore Mite Cluster portrait
Spore Mite Cluster sprite

Spore Mite Cluster

Fungal swarm

Fodder

Fungal swarm encountered in the underdeep caverns.

Spore Mite Cluster fills a fungal swarm role in the underdeep caverns roster.

Fungal swarm Threat: Low Fragile Underdeep Caverns
HP
8
MOV
5
JMP
1
ACC
5
AC
10
PWR
2

Known actions: Basic Attack

Tunnel Beetle portrait
Tunnel Beetle sprite

Tunnel Beetle

Burrowing defender

Standard

Burrowing defender encountered in the underdeep caverns.

Tunnel Beetle fills a burrowing defender role in the underdeep caverns roster.

Burrowing defender Threat: Moderate Sturdy Underdeep Caverns
HP
13
MOV
3
JMP
1
ACC
3
AC
13
PWR
3

Known actions: Basic Attack

Fungus Slinger portrait
Fungus Slinger sprite

Fungus Slinger

Cavern ranged veteran

Skirmisher

Cavern ranged veteran encountered in the underdeep caverns.

Fungus Slinger fills a cavern ranged veteran role in the underdeep caverns roster.

Cavern ranged veteran Threat: Moderate Light Underdeep Caverns
HP
10
MOV
4
JMP
1
ACC
5
AC
11
PWR
2

Known actions: Shortbow Shot

Echo Bat Swarm portrait
Echo Bat Swarm sprite

Echo Bat Swarm

Fast echo harrier

Skirmisher

Fast echo harrier encountered in the underdeep caverns.

Echo Bat Swarm fills a fast echo harrier role in the underdeep caverns roster.

Fast echo harrier Threat: Moderate Light Underdeep Caverns
HP
11
MOV
5
JMP
1
ACC
5
AC
11
PWR
3

Known actions: Basic Attack

Deep Delver portrait
Deep Delver sprite

Deep Delver

Underdeep veteran

Standard

Underdeep veteran encountered in the underdeep caverns.

Deep Delver fills a underdeep veteran role in the underdeep caverns roster.

Underdeep veteran Threat: Moderate Sturdy Underdeep Caverns
HP
15
MOV
4
JMP
1
ACC
4
AC
13
PWR
3

Known actions: Basic Attack

Crystal Hermit portrait
Crystal Hermit sprite

Crystal Hermit

Elite crystal artillery

Standard

Elite crystal artillery encountered in the underdeep caverns.

Crystal Hermit fills a elite crystal artillery role in the underdeep caverns roster.

Elite crystal artillery Threat: Moderate Sturdy Underdeep Caverns
HP
14
MOV
4
JMP
1
ACC
6
AC
12
PWR
4

Known actions: Shortbow Shot

Cave Troll portrait
Cave Troll sprite

Cave Troll

Elite cavern bruiser

Elite

Elite cavern bruiser encountered in the underdeep caverns.

Cave Troll fills a elite cavern bruiser role in the underdeep caverns roster.

Elite cavern bruiser Threat: High Armored Underdeep Caverns
HP
19
MOV
3
JMP
1
ACC
3
AC
15
PWR
5

Known actions: Basic Attack

Mycelial Shepherd portrait
Mycelial Shepherd sprite

Mycelial Shepherd

Elite fungal guardian

Elite

Elite fungal guardian encountered in the underdeep caverns.

Mycelial Shepherd fills a elite fungal guardian role in the underdeep caverns roster.

Elite fungal guardian Threat: High Armored Underdeep Caverns
HP
17
MOV
4
JMP
1
ACC
4
AC
14
PWR
4

Known actions: Basic Attack

Chasm Drake portrait
Chasm Drake sprite

Chasm Drake

Elite chasm ambusher

Standard

Elite chasm ambusher encountered in the underdeep caverns.

Chasm Drake fills a elite chasm ambusher role in the underdeep caverns roster.

Elite chasm ambusher Threat: Moderate Sturdy Underdeep Caverns
HP
16
MOV
5
JMP
1
ACC
5
AC
13
PWR
4

Known actions: Basic Attack

Hollow Matriarch portrait
Hollow Matriarch sprite

Hollow Matriarch

Biome boss

Boss

Biome boss encountered in the underdeep caverns.

Hollow Matriarch fills a biome boss role in the underdeep caverns roster.

Biome boss Threat: Severe Monstrous Underdeep Caverns
HP
30
MOV
4
JMP
1
ACC
6
AC
14
PWR
5

Known actions: Basic Attack